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Golden Bow Motion Capture
Softwares: Houdini, Premiere Pro
Programming Language: Python

Final Render
For this project I was responsible for writing a script (shown below) to parse through a file of motion capture data to reformat it so it could be brought into Houdini and used to create a visual. Once in Houdini, I set up the lighting, materials, and camera, and created a switch to a rigid body simulation at a specified frame to make the spheres fall to the ground.
Motion Capture data provided by Professor Deborah R. Fowler. Script to bring data into Houdini provided by Professor Deborah R. Fowler. HDRI by Sergej Majboroda on HDRIHaven.
First Iteration
Code Sample

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