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Golden Bow Motion Capture

Softwares: Houdini, Premiere Pro

Programming Language: Python


Final Render

For this project I was responsible for writing a script (shown below) to parse through a file of motion capture data to reformat it so it could be brought into Houdini and used to create a visual. Once in Houdini, I set up the lighting, materials, and camera, and created a switch to a rigid body simulation at a specified frame to make the spheres fall to the ground.

Motion Capture data provided by Professor Deborah R. Fowler. Script to bring data into Houdini provided by Professor Deborah R. Fowler. HDRI by Sergej Majboroda on HDRIHaven.


First Iteration

Code Sample

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