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Knights

Softwares: Maya, Arnold, Nuke, Photoshop
W22_T420_P3_SkeithAmanda_Still.jpg



Responsible for photography, lighting, look development, and compositing. Character, rig, and animation with UVs and (modified) textures from Mixamo. Look development references from Unsplash.
 
This is my favorite CG integration project I have done so far! I really wanted to try something bigger in scale that involved human sized characters, since most integration work I had previously done was of smaller objects. The biggest challenge for me was the track, as it is something I am not as familiar with. This project was created for Professor Gaynor's Technical Compositing class at SCAD Savannah.

Final Render and Breakdown
Wireframe
W22_T420_P3_SkeithAmanda_Wireframe.jpg
Look Development Reference
ember-navarro-3q2TzsUUVIo-unsplash.jpg
engin-akyurt-BvWPWDv4Ob0-unsplash.jpg
(From Unsplash)
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