Visit Savannah Project - Post #12
Since my last post, I continued working on look development for the SCAD sign shot. I developed additional shaders for the sign, as shown below.
I worked in Adobe Illustrator to recreate this SCAD emblem, which I will be using to generate mix maps for a layered shader. I created the graphic in Illustrator and then imported it into Substance Painter to accurately place on the model. I will be able to use this Illustrator file to export the versions of the masks needed for each part of the emblem piece.
The text is not quite the correct font yet, so I will continue to look for a closer match.
(In order: Illustrator export, gold shader mix map, white shader mix map)