I have a few things to fix on the SCAD sign, however I decided to go back to working on the rose window and make some progress there. Recently Shane and I went to the cathedral and he was able to get better quality photographs of the stained glass window that we can use for texturing, so I began working with those.
In person the stained glass window is actually much more green/blue/teal than it appears in these photographs, so I color corrected based on a previous image that I had that was closer in color. I was doing tests with the maps here, but I will bring the assets into a look development rig next to create the shaders.
Render
Original Image
Fixed Distortion
Color Corrected Map
Mask Test
Color Correction Reference
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